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Hardcover Book Details
  • 12/2022
  • B0BR98717K
  • pages
  • $
The Epic of One: Act One: Perceiving the Beginning
One day, Sidharth Ashoka Kumar felt a sudden change in his very Soul. His Soul Activation thrust him into the world of unnatural abilities and superhuman feats, changing everything the boy knew about the planet he calls home. Joining a mysterious group supposedly responsible for keeping the supernatural as just that in the eyes of the public, Sid slowly learns the truth of his own abilities, at the cost of his own humanity. As his perception is opened wider and wider, Sidharth is forced to acknowledge the true size of his new world. Will the others whose Souls reached the same depth manage to teach Sid how to use his abilities for the betterment of his world? No. Not really. But they'll be damned if he stops them from trying. Literally.
Reviews
Blacksmith’s debut pulses with inventive powers, action, conspiracies, assassination missions, torture scenes, training sequences, and bizarre enclaves of “activated souls” like the Red Lightning (cool!) and the Side Characters (meta funny!). It boasts dense lore, mad abilities (Reach, Isolate, Pressure, Blade) that you could map in your mind to a game controller, and an abundance of super-powered characters with code names (Crackle, Repulsion, Excalibur) that both sound tough but also give everyone involved the chance to make crack wise. “The hell is it with you guys and codenames[?]” 14-year-old protagonist Sidharth Ashoka Kumar asks a few pages in, the brisk, wised-up dialogue, like the correspondingly brisk and wild action, suggestive of the movies, games, and anime that have inspired this epic debut.

Readers eager for a sugar-rush of dark super-powered action and shadowy secret societies will find lots here that’s fresh and vivid. But editing and presentation issues, plus the novel’s relentless momentum and protracted length, make Sid’s adventures challenging to keep up with, even as the many twists, confrontations, power-set evolutions, and bursts of crisp dialogue (“He thinks he’s uncontrollable, but that makes him one of the most easily guidable people I’ve ever met”) prove individually exciting. But too often the rushed, unpolished prose reads as if texted: “Oh yea he brought Peacock with him he’s holding that knife made out of his skin and hair in his right hand did I mention that has that been mentioned?”

Characters and developments are introduced so quickly, with so little explanation, that they lack impact and often clarity. The fantasy of Sid, at 14, running a super-powered assassination squad is so fun that readers will want to relish the characters and imaginative setups before it all goes pear-shaped. That’s true, too, of later stages of Sid’s journey, involving demons, other dimensions, a Red Lightning civil war, and more. (It probably doesn’t apply to the surprisingly graphic sex scene.) When the narrative voice connects, though, Blacksmith blends a playful spirit and storytelling that surges.

Takeaway: Inventive but unpolished epic of superpowered killers at war.

Comparable Titles: Alexander Darwin’s Combat Codes, Drew Hayes.

Production grades
Cover: B-
Design and typography: C
Illustrations: N/A
Editing: C
Marketing copy: B

Formats
Hardcover Book Details
  • 12/2022
  • B0BR98717K
  • pages
  • $
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